

We decided to use the default windows VPN capabilities over a third-party solution, but go with whatever feels right for you. There are still occasional incidences of rubber-banding but it is rare, most importantly however, input response is always spot on. The result? Near lagless gameplay with latency of about 5ms for everyone. ini files, no mods, nothing more than running the vanilla game over a VPN. we didn't bother going so far as to make it a LAN as much more configuration would be needed for that). Once we had the VPN up and running with everyone logged on we launched the game and connected, as per usual, via Steam (not a LAN game. There's a pretty useful guide to setting up a gaming VPN here:. This is actually not as difficult as it sounds, and we managed to get one up and running within an hour. Making a LAN just for Borderlands 2 was out of the question so we decided to try something else: set up a Virtual Private Network (VPN). My friends and I set out attempting to solve these issues in various ways and after investigating the Unreal engine decided that the best option was to play it via LAN. Hand shaking through Steam does not appear to be ideal as well given that even playing with friends nearby we have latency issues that are so bad. Unreal used to handle multiplayer over servers, where this wasn't so much of an issue, but Borderlands uses peer-to-peer gameplay which the Unreal Engine seems to be poorly setup to handle. The issues behind this lie with the Unreal Engine and its lack of lag compensation.

Latency issues have plagued my coop game sessions with lag ranging from an annoying 500ms to an unplayable 3000ms, which is a serious issue in what IMO is primarily a coop game. but I think Borderlands failed big time in one of it's major features-multiplayer coop. Personally I love the art-style, the cinematics, the music, the humour, and the bazillions of guns. Continued abuse of our services will cause your IP address to be blocked indefinitely.Borderlands has got to be one of the more interesting FPS games around out there. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here.

If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.

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